AI Insights · Timothy · January 2022
Top Character Collection Games on Android in Netherlands Q4 2021
In Q4 2021, the top character collection games on Android in the Netherlands displayed varied performance trends in terms of downloads, revenue, and active users.
In Q4 2021, the top character collection games on Android in the Netherlands showed diverse trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of the leading apps in this category.
Pokémon UNITE from The Pokémon Company experienced a significant decline in weekly downloads, starting at around 22K in late September and dropping to approximately 2.8K by the end of December. The game's weekly revenue followed a similar downward trend, peaking at roughly $12.4K in late September and decreasing to around $1.3K by the end of the year. Active users also saw a decline, from about 107.5K in late September to approximately 29.9K by the end of December.
Subway Surfers by SYBO Games maintained a steady performance in weekly downloads, ranging from about 4K to 7.6K throughout the quarter. Revenue saw minor fluctuations, with a notable peak of around $568 in the week of December 20. The game also witnessed a steady increase in active users, peaking at around 149.1K in the same week.
Lords Mobile: Last Rise of Qin from IGG.COM showed a consistent rise in weekly revenue, reaching approximately $22.3K in the week of December 20. Downloads increased significantly from about 1K in late September to around 6.9K by mid-December. Active users also showed growth, peaking at around 11.6K in the week of December 20.
My Little Universe by SayGames Ltd had a steady performance in weekly downloads, ranging between 4.3K and 7.2K. Revenue peaked at approximately $1.6K in the week of November 22. The game saw a steady increase in active users, reaching around 14.8K in the week of December 6 before slightly declining to about 11.9K by the end of December.
Gold & Goblins: Idle Merger from AppQuantum saw a peak in weekly revenue at around $10.1K in early November. Downloads spiked at approximately 9.2K in the same period before tapering off to about 2.8K by the end of December. Active users followed a similar trend, peaking at around 20.6K in early November and then stabilizing at around 15.4K by the end of the year.
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